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Imagine the gym of the future. It has rows of exercise devices, same as now, but the machines have sensors that can detect who is using them (maybe via RFID from your gym card) and how much poundage is being moved at any moment. For the cardio machines, your speed and distance would be measured, just as it is now.

Now imagine that each machine is networked to a server. Everyone in the gym works as a team, with their actions becoming the inputs for a wall-sized video game. Each gym would have a captain, and you'd play via the Internet against other gyms. The poundage you move on your machine might be, for example, adding speed or ammunition to the captain's guns, or making your team's avatar faster or more protected in some way. You can imagine a million game types in which the gym equipment's movements can feed into the action. The simplest game would be a Viking rowing boat, or dog sled, racing against another gym, or multiple gyms. The most complicated would be some sort of combat game where your vehicle's speed, shields, and weapons power are determined by the output of the exercisers.

You'd need strict supervision to make sure no one was so amped up by the game that he hurt himself on the machines. And the captain would need to coordinate when someone moved from one machine to another. For example, if you were being attacked and needed stronger shields, you might move your most buff teammate to the machine controlling shield power until the threat was over. If speed was most important, you'd put your speedsters on the treadmill. Or maybe at some point everyone would have to "lift" at the same time to get over an obstacle. The variations are limitless.

I wouldn't include free weights in this business model, just because it would get dangerous if people started rushing.

In the beginning of this business model, people would show up whenever they wanted and join games in progress. Later on, I can imagine captains recruiting stronger and faster players and forming leagues.

People will exercise harder if they are part of a team effort. And video games are so engaging that the time would fly.  If you have bad knees, or you can't run for any other reason, you can still be completely competitive in this team sport.  For guys who grew up playing team sports, that could be a big appeal.

Obviously this sort of gym wouldn't be for everyone. Perhaps during certain times of day, such as morning, the video game would be turned off, but the sensors would keep a running total of the poundage you are moving that day and compare it to your personal history. The theory is that you would keep working out until you reached or exceeded your daily average poundage no matter what mix of equipment you used to get there.  That would encourage you to diversify your workout without the need to keep track of your progress on every individual machine. Maybe it's just me, but I don't like to combine math with exercise.

My point is that gym equipment is dumb. But it won't stay that way.
 
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Sep 15, 2010
@Scott -

Don't you hate it when someone tells you, "It's been done!" But alas, it's been done.

Nike organised a race for runners from across the globe. They achieved this by selling shoes with an implanted chip. This chip tracked the distance and time of each runner. And runners from all over the world could just compare their times against the others.

http://www.4hoteliers.com/4hots_fshw.php?mwi=3365
 
 
+1 Rank Up Rank Down
Sep 14, 2010
I would absolutely join a gym like this, although it sounds terribly expensive, at least at first.
 
 
+3 Rank Up Rank Down
Sep 14, 2010
You missed the perfect opportunity to say "smart bells" are the new dumbbells. Or maybe you thought of it, and realized it was stupid, like I did just now.

Scott, you have a lot of great ideas. Too bad no one takes you seriously because you're a cartoonist. Maybe it's time to ditch this job, and try to convince people to throw money behind your ideas.
 
 
+3 Rank Up Rank Down
Sep 14, 2010
I love the idea, (especially the part about getting the boring hour on the treadmill to fly by) but I think you're wrong about this one catching on. It's just too easy and a lot cheaper for a gym to keep the low maintenence equipment they have. Meat-heads will continue to pay their fees to watch themselves flex in the mirrors and spandex-queens will always have a place on the treadmill in full make-up moving slightly quicker than walking pace and hoping to catch the eye of whichever guy isn't staring at himself. Besides, most gyms make most of their money from membership fees paid by people with good intentions who never show up anyway.
I think a more likely scenario will be the success of VR gaming similar to what you described that caters to 400 pounders that can't get out the door, but want to "experience" the active lifestyle and competition. But they'll have to get bored with the pron first, so it will take awhile.
 
 
+1 Rank Up Rank Down
Sep 14, 2010
I would go to this gym
 
 
0 Rank Up Rank Down
Sep 14, 2010
I would go to this gym
 
 
-1 Rank Up Rank Down
Sep 14, 2010
I'm having a sleep-deprived night thanks to both a newborn and a 2.5-old who don't want to go to bed. Thought I would chime in.

As some of the other posters have already noted, similar machines are currently being used by individuals and neighborhood gyms.

My concern would be the "carrier" principle. We are all familiar with it. On every team -- at least with the hockey teams I was on -- there was always that one individual who had to be "carried" by the rest of the team. You know who I'm talking about: The guy who didn't try, didn't break a sweat, forgot his gear, had to take his poodle to be shampooed and missed practice...Yeah, that guy.

A machine that showed how each member of the team performed would need to highlight who was being "carried", and would also need a "humiliate" function. (That's right. I said "humiliate". This ain't public school we're talking about. Not everyone is a winner.)

I would want a large monitor that showed each station tied to the "game". The person(s) who were not putting out maximum effort would be broadcast throughout the gym with a flashing hazard light over their station, and huge words displayed over their "avatar" on the screen:

LOSER! THE ENTIRE TEAM IS CARRYING YOU! MOVE YOUR FAT @$$!

Or, words to that effect. Hey, sometimes people need a little motivation.

If you can't take the heat, go back to eating pizzas.

Wish I could sleep. I feel like I'm being carried...

 
 
+4 Rank Up Rank Down
Sep 14, 2010
This would never work.
And someone is already doing it anyway.

I figured someone had to say it.
Scott has enough disappointment in his life with his iPhone.
 
 
-1 Rank Up Rank Down
Sep 14, 2010
I realize this is a thought experiment. But this experiment needs more thought to raise its IQ level out of the retarded zone.
 
 
0 Rank Up Rank Down
Sep 13, 2010
I'm with 'nmossing'. The first thing that came to my mind was to harness all that sweat and strain to generate electricity.
I sort of like the idea that you would charge people money to participate in a "game" where they don't realise that they are actually generating electricity which you sell back into the grid. If you had to pay people to generate electricity by working out you'd go broke but in this model they pay you for the privilige. Love it.
 
 
Sep 13, 2010
Actually this was done in Part I had a friend who worked at Bally Life Fitness, the machines were designed using stepping motors, it had a base Biometric curve for each type of exercise, then you did a setup routine, that customize the curve to your curve. You actually didn't lift waits but pulled or pushed against the force of the motor. There was some basic networking with a user id or PIN on each of the machines so its not hard to implement your full plan today I'm sure. They didn't quite fly due to the price and maintenance costs compared to mechanical machines.
 
 
+2 Rank Up Rank Down
Sep 13, 2010
weight machines are dumb, but not for your reasons given. It is impossible for a machine to predict a natural healthy range of motion for everybody who sits in it. There is also much to be said about the Frankenstein approach to strengthening muscles individually as opposed to using complex multi-joint movements with free weights.
 
 
+13 Rank Up Rank Down
Sep 13, 2010
I have a really futuristic gym right now. Every morning I hop on my "exercise" bike and do a 1.5 hour, 35km "spin" session. My "gym" presents me with a moving panorama of photo-realistic 3d roads, bike paths, parks and rivers during this time, as well as a variety of hyper-realistic wind conditions, gradients and surfaces. The best bit, though, is that during my "work-out" my "gym" transports me from my home to my workplace, where I usually do a quick stair session and hit the showers. And it does all of this - keeps me fit and entertained while transporting me from home to work - for the cost of an "exercise" bike and some riding gear. No on-going gym memberships of car costs getting there and back! In fact I enjoy it so much I always do a second, reversed-order workout in the afternoon.
 
 
Sep 13, 2010
I think your idea is good but the implementation is off. First of all, grouping by Gym is all wrong. The competitive people will all switch to big gyms with fit people and small gyms will suffer. Not too mention the issue of bullying, it would turn into high school all over again.
What you need is an open game with join-able leagues, and some kind of quest system that rewards you for completing tasks and allows you to grow on your own but gently pushes you towards group play to maximize your rewards. I would also not limit this game to people working out, but give the people working out some kind of bonus for working out like a power multiplier. And the more people in the group that are working out, the greater the effect or span of the multiplier. By being able to play outside of the workout mode you make sure that the game will have large enough groups to make the game take off in popularity. By limiting the game to people working out then you are initially tying to sell the game to people who workout regularly (not usually the serious video game types) instead of encouraging video gamers to go workout.
In fact, I would suggest that there are already several games in existence that would be perfect for this type of thing. The most famous would be World of Warcraft. WOW is already a massive multi-player game that is very addictive, can be played as an individual, but encourages group play. I personally don't play but I have friends who spend hours a day on the game, often times they are "leveling up" their character or hunting for gold or doing what amounts to busy work to improve their character and or help their "guild". I also know that they will pay for stuff they already own to get some small extra thing. My brother-in-law now own 3 copies of WOW because each new copy that he bought came with some extra thing for the game that he couldn't otherwise get, a "unique" item. I can just imaging how busy a local gym would be if you could power up some kind of spell or special armor with a good workout. If the armor can only be powered working out and WOW introduces quests that require that a group have at least a certain amount of this special armor for this special quest and if this quest offers its own special items for doing it, and then there are a series of quest with each needing more and more of this special GYM power you will slow push everyone in the game towards the GYM.
And of course I bring up WOW only because it is the most famous, repeat this formula across all of the top played games and you will see a complete reversal in obesity epidemic on the US.
 
 
+1 Rank Up Rank Down
Sep 13, 2010
I left out an important part. I would pay $60 for the flying machine game, and another $100-$200 for the stationary bike interface. If I had to buy a different bike, I'd be willing to pay another $100 to $200. I'd spend the money today if the game were available.

I don't like working out at the gym. I'm always concerned about catching something.
 
 
+6 Rank Up Rank Down
Sep 13, 2010
I have a stationary recumbent bike.
I have a wii.
I have google earth.
I use the flight simulator on google earth.

I want a game that connects my stationary bike to my wii and lets me pedal some kind of whimsical flying machine. Paint ball guns and paint bombs would also be fun.

(tangential)

As long as I'm throwing out ideas, I want a wii game where I conduct an orchestra using good technique and gestures, and the music responds. I want the orchestra to be staffed by characters from the nintendo universe on appropriate instruments. Donkey Kong can play drums. Wario can play trombone. Princess Peach plays violin. Samus is the cute but a little bit butch trumpet player you never could figure out if you liked or not. Zelda plays alto sax, and so on.

The music should include the great music from the nintendo universe. There's lots to choose from.

I want the game to be called Maestro Mario.
 
 
Sep 13, 2010
Yeah, dceastbum is right... if you're thinking specifically about networked gym equipment that collects statistics, a lot of gyms already have it. When I was going to the YMCA like 4 years ago, they had all of their stuff computerized and a kiosk would let you know how you were progressing and where you should focus. I think most of the big gyms have systems of that sort, already. When I was a member of a smaller gym a couple years ago, they had decent cardio machines, but everything else would "fit" in the 1970's. i.e. mechanical workout machines, not using electricity at all.
 
 
Sep 13, 2010
You are on my page! I have long been waiting for the video game/exercise motivator combo. Your idea will be too competitive though for the people who need exercise most. E.g. couch potatoes. I'd like to see the home edition that simply employs the existing draw of video games. Something like Myst, but in order to open the mysterious door in the woods, you have to do 10 proper sit ups or, to cross the bridge made of flowering vines, you must jog in place for two minutes, the faster the quicker, or some such.
 
 
Sep 13, 2010
This is starting to happen already with the Nike enabled gym equipment. But besides the fact that Nike is lacking in many ways a big limitation is that currently it is a sync-after exercise model. My gym, LA fitness, doesn't even provide wifi. I'm curious as to how my gyms provide wifi...
 
 
Sep 13, 2010
You know, this is an interesting idea however I think it would only work on the ADD crowd. I am a computer programmer and body builder. 6' 1" at 228 lbs with a 32 inch waist. When I leave work I go to the gym to unplug. There is a great sense of freedom and joy for those few hours to be alone with me and nothing but solid iron. I chose my gym specifically because it wasn't a fluffy gym with a bunch of fancy machines designed to keep you in the right posture. Solid iron, muscle and sweat will free your mind and help keep you sane in a fast paced world. You have to concentrate on your posture, you must concentrate on your body and lifting the weight in smooth controlled motions, you must concentrate on your breathing. So for those few hours when I enter the gym and lift and then do cardio 5 nights a week without being plugged into the world are sheer joy.
 
 
 
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