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+17 Rank Up Rank Down
May 8, 2012
@infinity314 It may be a bad idea to ask customers what they want, but it's still essential to talk to them to find out what they need. A good product designer will still figure out the right requirements from what the customer says (and more importantly, does), even if the customer can't articulate it themselves.
 
 
May 8, 2012
It's usually a bad move to ask customers for suggestions. Not necessarily because they're idiots, but because most customers don't actually know what they want in a product until they see it.
 
 
+14 Rank Up Rank Down
May 7, 2012
Simply call the product an "Idioto" - people will buy it because it sounds foreign, even mysterious, and therefore cool to have.
 
 
+25 Rank Up Rank Down
May 7, 2012
Regarding the payoff in panel 2 and again in panel 3, I remember when the strip Foxtrot took you to task for only putting in 3 panels and not 4 -as if you were somehow lazy. My response is still the same, you're pretty much the only comic strip cartoonist who puts in 2 jokes in 3 panels. And usually both are funny and could stand on their own. I am majorly impressed that you can keep doing that, considering some of the very lame single payoff panels I see in the dailies, where it might cause a slight upturn of the lip (lately Adam comes to mind) at most.

Also, this strip is the reality of most engineered products. The engineers design them for themselves and other engineers, and when the poor user gets it, he/she has no clue what is going on, or how anything works beyond the simplest task. I know, I worked for 25 years in IT, 13 in engineering test and demonstrated our products at over a dozen trade shows.
 
 
+11 Rank Up Rank Down
May 7, 2012
@BritTim

You might just be on to something here. After all, look at how well the "...For Dummies" books have done in the marketplace.
 
 
 
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