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dilbert: how are the tech support calls going? dogbert: great. i'm blaming all of our product flaws on climate change, and people are totally buying it. dilbert: that doesn't make sense. dogbert: you'd be surprised how little that matters.
wally: this week i didn't do any work because there is no point in trying. in the unlikely event i did something useful, it would be ruined by the massive incompetence of my co-workers. boss: i pay you to act as if you are trying. wally: oh, in that case, i worked hard this week.
boss: your slide deck is too well-designed. it suggests you spend too much time on things that are not important. asok: you don't give me important tasks. boss: that's no excuse for good design.
dogbert: i've designed these over-ear headphones for maximum customer annoyance. the charging port is only on one side, so the user has a fifty percent chance of guessing wrong. and the charger only fits if you put it right-side up. to increase the frustration, i made the plug look the same on both sides. best of all, the plug is so poorly designed that half the time it doesn't seem to fit, even when you put it in correctly. i made the headphones black, so you can't easily find the charger hole in low light. ninety percent of users will be cursing us every time they try to recharge. customers won't know any of this until after they purchase. boss: ship it.
dilbert: i got feedback on the proposed package design. our vp of sales says if we go with this design, he will "jump off the roof." alice: is he crazy or just good at selling? dilbert: no way to tell.
boss: when you write the project summary, make it seem as if we didn't make any mistakes. tina: you want me to lie? that would be a massive ethical violation. boss: no, no. i only want you to omit important context. tina: why does my stomach hurt?
boss: do you ever think about the fact that one small error in your software design could kill hundreds of people? all it would take is some kind of distraction while you are trying to concentrate. dilbert: are you done? boss: a real man could multitask in this situation.
dilbert: i have an idea for a keyboard design that we upgrade every six months by rearranging where the keys are. boss: why would we do that? dilbert: to make it better. boss: that would only make it harder to use. dilbert: exactly like our software upgrades. what's your point?