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Alice: I'm updating your boyfriend code to make you a better listener. I want to see more nodding and less talking. Robot: But I have so much to offer. Alice: I'll dial back your ego, too.
Alice: Am I allowed to date a co-worker? Catbert: That's against company policy. Alice: Is our robot considered a co-worker? Catbert: No. Alice: We're good to go. Robot: Man, I wish I had free will.
Wally: Would you rather eat garbage or listen to our boss talk about his weekend? Dilbert: I'd have to know more about the garbage to make that decision. Wally: Let's say it's mostly kitchen stuff. Dilbert: Am I eating it from the can or fighting birds for it?
Topper. Dilbert: I once signed my entire first name to a document. Topper: That's nothing! Watch me sign my entire full name to that document! Dilbert: Sometimes you can be predictable. Topper: That's nothing! I don't even have free will!
Dilbert: I don't know how you are stress-free when we have so much work to do. Wally: It's all about understanding percentages. No matter how hard you work, you will never finish even two percent of what needs to be done. The financial rewards of doing two percent of your work are identical to doing none. It's also a good idea to volunteer for several projects so everyone thinks you're working on the other ones. Your problem is that you're doing actual work for no good reason. Dilbert: My problem is that I'm doing your work plus my work! Wally: It's only two percent more work, you whiner.
Asok: I want a job I can enjoy. Dilbert: You want to work for free? Asok: No, I just want to get paid for doing things I want to do. Dilbert: Perhaps you misunderstand the true nature of "work." The reason your employer pays you is because work is unpleasant by its very nature. If the job were fun, the company would charge you a fee for letting you do it. Boss: Asok, I need you to climb into the dumpster and find out what's making it smell so bad. Asok: At least I'm doing something useful. Boss: No, it's more of a curiosity situation.
Boss: Our plan is to use design psychology to make our apps more addictive. Ideally, we want to strip people of their free will and turn them into mindless upgrading zombies. Dilbert: I'd feel better if we called that "marketing." Boss: I need you to be more mindless, too.
Alice: This week I designed and built a prototype that can turn any kind of garbage into fuel. Boss: And Wally? Wally: I sent out some emails, but no one answered. Before you judge me, keep in mind that you don't know how awesome those emails were.