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 - Dilbert by Scott Adams

Share October 23, 2013's comic on:


Tags #engineers, #vacations, #work ethic, #unlimited vacation policy, #200 days off, #double productivity, #no way to measure

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Wally: I'm planning to take advantage of our new unlimited vacation policy. I'll be gone for two hundred days in the coming year. And I guarantee I will still double my productivity compared to the prior year. Boss: There's no way to measure productivity for engineers. Wally: Good to know.

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 - Dilbert by Scott Adams

Share March 17, 2014's comic on:


Tags #work ethic, #brain wash, #company profits, #more imprtant, #employers engagement, #12 hour days, #work for money

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Catbert: I'm going to brainwash you to believe company profits are more important than your health. It's called "employee engagement," and it will make you work 12-hour days while thinking you enjoy every minute of it. Dilbert: Can I just work for money? Catbert: Why are you being a jerk about this?

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 - Dilbert by Scott Adams

Share August 15, 2014's comic on:


Tags #bad days, #decisons, #enviornment, #good days, #happiness, #in your mind, #perceptions, #ticked off, #psychology

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Dilbert: I had a great day yesterday! Garbage Man: No you didn't. Good and bad days are only in your mind. The environment is largely the same as the day before. Dilbert: You're ticking me off. Garbage Man: Or am I?

Days Off Versus More Pay

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Days Off Versus More Pay - Dilbert by Scott Adams

Share February 04, 2017's comic on:


Tags #catch-22, #wages, #trick question, #vacation, #compensation, #money

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Boss: Would you rather have more days off or more pay? Alice: Days off. Dilbert: Days off. Wally: Days off. Boss: You were right-- we're paying them too much.

Virtual Reality

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Virtual Reality - Dilbert by Scott Adams

Share September 14, 2018's comic on:


Tags #Dilbert, #Wally, #days, #virtual, #trained, #hospital, #designer, #bed, #lazy

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Dilbert: After spending three great days in virtual reality, I accidentally trained myself to hate actual reality. Wally: What if this reality is actually another virtual reality, and you're really in a hospital bed somewhere? Dilbert: What kind of designer would make a reality with you in it? Wally: A lazy one.

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 - Dilbert by Scott Adams

Share September 04, 2011's comic on:


Tags #administrative agencies, #control, #data, #delay, #frustration, #manipulate, #meetings, #time, #two weeks

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Woman: Wally, I need your data for my meeting in three days. Wally: Okay. It shouldn't take more than three or four days to pull it together. Woman: Not three or four days. I need it in three days. Wally: Okay. Three days. Not counting the weekend and the day I give it to you. Woman: That would be six days! Wally: Six or seven days. Tops. Woman: I need it in three days, not a week. Wally: That's no problem. A week or two at the most. Woman: Okay! You win! I'll reschedule my meeting for two weeks out! And you'll have the data in two weeks? Wally: Yes. Two weeks or so.

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 - Dilbert by Scott Adams

Share September 06, 2011's comic on:


Tags #office workers, #job interview, #work long hours, #14 hour days, #bad descions, #bad decision maker, #good communicator

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Interview Alice: Can you work long hours if needed? Man: Yes. It's normal for me to work 14 hours a day. Alice: Research shows that working long hours causes people to make bad decisions. So we know you're a bad decision maker. Are you a good communicator? Man: Is the right answer "no"?

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 - Dilbert by Scott Adams

Share October 09, 2011's comic on:


Tags #anger, #frustration, #matrix comparing features, #skin in game, #bang head, #cause extra work, #value of time, #ninja economics

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Ted: You know what would be great? I'd like to see a matrix comparing the features of our past products. Boss: Dilbert, why don't you pull that together for our next meeting! Dilbert: That would take two days and the matrix would have no practical use. The problem here is that Ted doesn't have any skin in the game. I propose that Ted has to bang his head on the table whenever he causes me to do extra work. That will help Ted make better decision about the value of my time. Ted: Never mind. Dilbert: Ninja economics!

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 - Dilbert by Scott Adams

Share October 31, 2011's comic on:


Tags #employees, #illness, #marketing people, #brain heals, #drank sludge, #brain worm, #dead in a week, #business

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Asok: Hi-ho, marketing people! I've been transferred into your department until mky brain heals. I drank some industrial sludge. But don't worry - I'll be able to shake it off in a few days. A little pollution can't hurt me. I grew up in India. This brain worm will be dead in a week, tops.

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 - Dilbert by Scott Adams

Share November 29, 2011's comic on:


Tags #anxiety, #death & dying, #could go wrong, #did go worng, #closer to death, #creepy

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Russell: This past week, everything that could go wrong did go wrong. Dilbert: Look on the bright side: you're seven days closer to death. Man: Hey! That's true! Dilbert: It's creepy when that works.