Bad Things Comic Strips - Page 9
1000 Results for Bad Things
View 81 - 90 results for bad things comic strips. Discover the best "Bad Things" comics from Dilbert.com.
Boss: Our new advertising campaign is "Don't be like men." The ad starts with a montage of bad male behavior, from mansplaining to genocide. Then we show our product. Alice: Did a woman come up with this campaign? Boss: Stop being like a man.
Dilbert: The test data doesn't support our plan. Boss: We know our plan is brilliant, so just adjust the data to support it. Dilbert: You mean falsify the data. Boss: Let's not get hung up on the definition of things.
Boss: I can't give you a raise because you didn't accomplish anything this year. Dilbert: Are you insane? I completely redesigned our line of products!!! Boss: That was mostly last year. Dilbert: You didn't give me a raise last year because I wasn't finished until January of this year. Now you aren't giving me a raise this year because I did most of the work last year. Give me one reason I shouldn't quit right now! Boss: Because every other company is just as bad. And you don't like change. Dilbert: I said one reason!
Dilbert: I'm turning off my digital devices so I can spend some time with my thoughts. Dogbert: That sounds like a terrible idea. Do you remember what your quiet thoughts were like? Dilbert: Not really. But how bad could it be? This isn't so bad. Just a bit boring. Five minutes later. Dilbert: I'm getting the shakes. The boredom has metastasized. Gaaaa!!! The boredom is overwhelming! Kill me! Kill me! Dogbert: Maybe you should have tried being with people. Dilbert: It was already bad enough.
Dilbert: My breakthrough in A.I. came when I stopped trying to duplicate human rational thought. Dogbert: You can't copy what doesn't exist. Dilbert: Right. So instead I coded it to spout analogies to sound human. Asok: Should I ask my boss for a raise? Robot: Trees don't ask for raises, so why should you?
Boss: The job market is so tight that I had to hire this NPC. Dilbert: NPC? Boss: Non-player character. It's a video game term for a character that is programmed.As opposed to being an avatar for a human player. An NPC has limited programmed responses. Watch this. How's your day going? NPC: Not bad for a Monday. Boss: Can you help me on my project? NPC: I am too busy: Boss: What do you think of management? NPC: They are all dumb. Wally: I just bonded with that thing. Boss: See how fast you get used to it?
Dilbert: Did Alice talk to you about the cost estimates? Ted: Mumble mumble. Dilbert: I can't hear you. Ted: Mumble mumble!!! Dilbert: Now you're just mumbling louder. Ted: Mumble mumble. Dilbert: Maybe you could turn toward me when you mumble and I can try to read your lips. Ted: Mumble mumble. Dilbert: I'm getting something about grapes, windshields, asthma, and blockchain. Ted: I didn't say any of those things. Dilbert: Okay. I understood that sentence. Now answer my question the same way. Ted: Mumble mumble.
Dilbert: We know our boss's plan is a bad idea, but it's our job to execute anyway. Wally: Maybe we should try to sabotage the plan by being incompetent. Dilbert: Since when do you need a reason to be incompetent? Wally: It's more of a "nice but not necessary" situation.
Dilbert: I finished coding the new feature. Boss: What took you so long? Dilbert: It took as long as it needed to take. Boss: You're behind schedule. Dilbert: I'm not the one who created the schedule! That was you!!! Maybe you should fire yourself for being so bad at making schedules. Boss: That's not how it works! Dilbert: What does that even mean? Boss: They're starting to catch on that most of what I say doesn't mean anything.