Flaws In Design Comic Strips
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boss: can you redesign it so the power button is on the bottom? engineer: absolutely. our professional design team loves it when inexperienced people make suggestions. boss: i can't tell if you're mocking me. engineer: no, you can't.
dilbert: i have an idea for a keyboard design that we upgrade every six months by rearranging where the keys are. boss: why would we do that? dilbert: to make it better. boss: that would only make it harder to use. dilbert: exactly like our software upgrades. what's your point?
boss: do you ever think about the fact that one small error in your software design could kill hundreds of people? all it would take is some kind of distraction while you are trying to concentrate. dilbert: are you done? boss: a real man could multitask in this situation.
dilbert: i got feedback on the proposed package design. our vp of sales says if we go with this design, he will "jump off the roof." alice: is he crazy or just good at selling? dilbert: no way to tell.
dogbert: i've designed these over-ear headphones for maximum customer annoyance. the charging port is only on one side, so the user has a fifty percent chance of guessing wrong. and the charger only fits if you put it right-side up. to increase the frustration, i made the plug look the same on both sides. best of all, the plug is so poorly designed that half the time it doesn't seem to fit, even when you put it in correctly. i made the headphones black, so you can't easily find the charger hole in low light. ninety percent of users will be cursing us every time they try to recharge. customers won't know any of this until after they purchase. boss: ship it.
boss: your slide deck is too well-designed. it suggests you spend too much time on things that are not important. asok: you don't give me important tasks. boss: that's no excuse for good design.
dilbert: how are the tech support calls going? dogbert: great. i'm blaming all of our product flaws on climate change, and people are totally buying it. dilbert: that doesn't make sense. dogbert: you'd be surprised how little that matters.
boss: i hired a sadist to design our user interfaces. i realize this isn't ideal, but no one else wanted the job. dilbert: why would our customers buy a product designed by a sadist? boss: it's called stockholm syndrome.
boss: wally, your performance is substandard. wally: give me a great performance review, or else i'll design a robot that will take your job. boss: you could do that? wally: i have the skills. i just don't like to use them.