Search Results for "people killed by product"
Share November 10, 2004's comic on:
The Boss: "Our revenue is now double the number of people that our product has killed recently." Asok: "Our product costs $80. Are you saying that each one kills 40 people?" The Boss: "Our customers know the health risks, so technically they're killing themselves." Group: "So technically we aren't scum?"
Share February 28, 2015's comic on:
Dogbert: I decided to become a product designer because I hate people. I will fill every package with styrofoam debris and affix hard-to-remove stickers all over the cases. I'll make the buttons invisible by making them black on a black surface. Ha ha ha! Dilbert: I've always wondered how this stuff happens.
Share March 21, 2015's comic on:
Dogbert the Product Designer. Dogbert: The main goal of product design is to annoy people for no reason. We'll start by making so much extra packaging that you need to rent a truck just to haul it away. Voice: We sell software. Man: I found the product code for downloading the software!
Share March 12, 1996's comic on:
Dilbert says to Wally, "If this company won't use our product idea let's quit and start our own business!" Wally responds, "Why quit? We can run our new company from our cubicles and get paid too." Dilbert asks, "Wouldn't that be immoral?" Wally says, "That's only an issue for people who aren't already in hell."
Share April 13, 2004's comic on:
"This is the Dogbert research company. Have you ever been killed by a poorly designed product?" "My tainted research shows that your products haven't killed anyone." "For an extra $50,000, I can call a second person." "I don't want to jinx it."
Share March 26, 2012's comic on:
Dilbert: Our competitor just bought ten million copies of our software. Boss: Huh? Dilbert: They plan to give it away for free to entice people to buy their own product that has more features. We'll be part of their freemium strategy. Boss: That's just showing off.
Share July 08, 2012's comic on:
Boss: Let's brainstorm new product ideas. Remember, the most important rule of brainstorming is no criticizing. Dilbert: I'll go first. Research shows that brainstorming is less effective than people working by themselves and later comparing ideas. My idea is to use stem cell technology to design bosses who aren't ignoramuses. Remember, you're not supposed to criticize ideas. But if you decide to do it anyway, it sort of proves my point. I understand whey brainstorming has a bad reputation, but it doesn't stop me from enjoying it.
Share March 07, 1992's comic on:
Ratbert sits on a lab bench and asks a man in a lab coat, "What product are we testing today, Doc?" The doctor replies, "We'll be testing the safety of cosmetics. This will be your most dangerous assignment." Ratbert walks outdoors wearing eye makeup and blush. People yell, "Hey baby!!" and "Whoa!! Whoa!!" Ratbert thinks, "Sometimes I hate this job."
Share April 28, 1993's comic on:
Dilbert sits in his chair watching television and Dogbert sits on the hassock. The newscaster says, "After that tragic story we have an even more tragic update on a previously reported tragedy, then . . ." The news reporter continues, "We'll tell you about people who got killed by the weather. And in sports we profile the injury of the week." The newscaster continues, "And in local news, not much was happening, so we drove the news van around until we hit a pedestrian."
Share October 08, 1994's comic on:
The Boss: Two people in a focus group loved our product. So we're doubling our production. Dilbert: The opinions of two people are not statically useful. ...especially if you're one of the two people. The boss: I knew those free sandwiches were too good to be true.